College of Education and Human Development

Department of Curriculum and Instruction

Master’s of education (MEd) in learning technologies

The master’s of education in learning technologies is a flexible and fully online program that can be completed on a full-time or part-time basis. It is designed for working professionals and career changers seeking growth and advancement in instructional (learning) design, educational technology, or learning and development. Whether you're in higher education, corporate training, K-12 or the nonprofit sector, this program helps you imagine, design, develop, and improve learning experiences.

100%

fully online coursework

Rolling admissions

apply and start anytime!

Customizable curriculum

to meet your career needs or interests

No thesis

coursework-only degree

Start your journey

    Earn an online master of education in learning technologies

    Gain on-demand skills and competencies

    Designed for students and professionals who need a flexible, fully online master in learning technologies, the program equips you to design, develop, implement, and evaluate technology‑enhanced learning across higher education, K‑12, corporate, healthcare, nonprofit, and government settings. International students are welcome.

    Through coursework customized to your interests—from learning design, to online learning, to emerging technologies and digital media production, to design thinking—you’ll gain interdisciplinary skills and knowledge. This learning prepares you for many roles.

    Career information

    Graduates of the MEd in learning technologies find positions in:

    • K-12 education as instructional coordinators, training and development specialists, curriculum developers, and educational technology specialists
    • Higher education as academic technologists, online course designers, online program developers, and directors of online and distance education
    • Corporate settings as corporate trainers, learning and development specialists, training managers, and learning experience designers
    • Non-profit and informal learning settings as community education coordinators, museum or library learning technologists, workforce development trainers, and digital learning strategists

    Admission information

    We review completed applications every two weeks and email admission decisions within 10–15 days of each review. Once admitted, you may start coursework in the very next academic term. In short: submit anytime—decisions arrive in about three weeks, and you’re only a few weeks away from starting your MEd in learning technologies.

    Admission requirements

    • A bachelor's degree and 2.80 GPA is required. No GRE is required.
    • Unofficial transcripts. Upload your transcripts into the application system; please do not mail your transcripts. Official transcripts are required only after you are admitted.
    • Resume. Tailor your resume to focus on relevant academic and work experience.
    • Personal statement. Describe your career goals and rationale for pursuing your MEd. Limit to one page.
    Application fee 

    U.S. citizen/permanent resident: $75.00; international: $95.00.

    Fees 

     Get more information about fees.

    Transcripts
    Unofficial transcripts or academic records should be uploaded directly to the online application. Please do not mail in paper copies of your transcripts. There is no need for official transcripts or academic records for initial review. The University will request official copies of this material if you are admitted. Get more information about transcripts and credentials.

    Transfer credits
    Maximum transfer credits: 10
    Credits may have been taken at UMN or at another institution. Credits must be at the graduate level. Once admitted, you will work with a faculty adviser to receive approval, and transfer credits into your degree.

    International applicants
    International applicants may also need:

    • An English translation of your transcripts, if the transcript is not in English.
    • A course by course evaluation may be required.
    • Visit the Graduate School language proficiency page to find the different methods available to international students to demonstrate English language proficiency (TOEFL, IELTS, DUOLINGO, PTE Academic). Some international students may qualify for an exception if they have completed 16 semester or 24 quarter credits within the past 24 months in residence as a full-time student at an accredited institution of higher learning in the United States. Early application is advised to ensure timely admission.
    • International students with F-1 visas may take no more than the equivalent of one completely online education class (or 3 credits per semester) and count it towards their full-time course requirement. Full-time enrollment for graduate students is 6 credits. If you are enrolled in an online program and studying in your home country, you do not need full-time enrollment status.

    Tuition

    The MEd in learning technologies has a cost-per-credit of $832*. However, if you take between 12-24 credits per semester you pay a flat tuition rate of $9,984.

    Enrollment  

    • Per credit: $832
    • 12-24 credits: $9,984
    • Each credit over 24: $832

    *Listed cost-per-credit information is for AY24 -25. For the most up-to-date information please review this One Stop page. To understand the full cost of attendance. However, please note that many of these costs are not applicable to this online program. 

    Funding

    CEHD Fellowships, scholarships, assistantships, and grants for graduate students

    As a graduate student in CEHD, you may be eligible for fellowships, grants, and scholarships from the University of Minnesota, from our college, and from your academic department. Get more information on CEHD funding opportunities. More information about University-wide fellowships, grants, and scholarships on the CEHD website.

    Questions about funding:

    University Funding Opportunities: 
    612.625.7579 | gsfellow@umn.edu  

    CEHD Funding Opportunities: 
    612.626.7340 | cigs@umn.edu 

    Financial aid

    Financial aid for your graduate program works a little differently than financial aid at the undergraduate level. It’s important to know the differences and explore your options.

    Check out the One Stop website for more information on financial aid eligibility, required steps, and timelines. If you have questions, you should contact One Stop Student Services at 612.624.1111 or via email at onestop@umn.edu 

    Request information

    Loading...

    Why choose a master's in learning technologies at the University of Minnesota?

    What sets our learning technologies masters apart from other programs is its flexibility, customizability, and future‑focus. You will dive deep into the use of technology in education settings, and gain a critical eye for educational technology’s uses, potential, limitations, and ethical implications to be able to create powerful and effective learning experiences.

    Electives let you explore established and emerging areas of interest, including online learning, AI in education, design thinking, and immersive media. Rolling admissions mean you can apply anytime and, once admitted, start the very next semester.You may study full- or part-time and participate in classes from any geographical location, as our courses often include students learning together from around the world. You can also transfer up to 10 graduate credits from other accredited institutions to accelerate your master’s degree. Guided by award-winning faculty who are leaders in the field, you’ll graduate with both the practical skills and strategic insight to lead and support innovation wherever learning happens.

    Coursework

      The Master of Education (MEd) in learning technologies at the University of Minnesota requires 30 credits of graduate-level coursework.

      Key areas of study:

      • Instructional design and development – Learn how to create effective and engaging technology-enhanced learning experiences.
      • Online and blended learning – Explore best practices for designing and facilitating digital education.
      • Learning analytics and data-driven decision making – Use data to enhance learning outcomes and instructional strategies.
      • Emerging technologies and innovation – Engage with AI, XR, and other emerging technologies shaping the future of education.

      The program offers flexibility with online courses, making it accessible to professionals across education, corporate training, healthcare, and other fields.

      The Master of Education (MEd) in learning technologies at the University of Minnesota requires 30 credits of graduate-level coursework (3 credits of core coursework + 15 credits of Learning Technologies courses + 12 credits of electives).

      Core coursework (3 Credits)
      CI 5331 - Introduction to Learning Technologies (3 credits)

      Learning technologies coursework requirements (15 credits): 
      Choose from a variety of Learning Technologies courses that meet your unique interests and goals. Examples include:

      • CI 5351 - Technology Tools for Educators
      • CI 5330 - Artificial Intelligence (AI) in Education
      • CI 5323 - Online Learning Communities
      • CI 5325 - Designing and Developing Online Learning
      • CI 5361 - Teaching and Learning with the Internet

      Elective coursework (12 credits): 
      You will work with your advisor to choose electives from across the university to customize your degree based on your learning interests, personal goals, and career aspirations.

      If you are interested in a career in instructional design, your electives may include:
      OLPD 5616: Instructional Design for e-Learning
      DES 5185: Human Factors in Design
      EPSY 8115: Psychology of Instruction and Technology

      If you are interested in a career in learning analytics, your electives may include:
      CI 5371 - Learning Analytics: Theory and Practice
      IE 5561 - Analytics and Data-Driven Decision Making
      CSCI 5523 - Introduction to Data Mining

      If you are interested in a career in game-based learning, your electives may include:
      GDES 5386: Fundamentals of Game Design
      GDES 5341: Advanced Interaction Design
      EPSY 8121: Play-Based Learning

      If you're interested in working with adults in higher education or corporate settings, your electives may include:
      OLPD 5204: Designing the Adult Education Program
      OLPD 5816: Distance Learning in Adult Education and Training
      EPSY 5703: Psychology of Organizational Training and Development

      If you're interested in emerging technologies, your electives may include:
      CSCI 5619: Virtual Reality and 3D Interaction
      DES 5901: Principles of Wearable Technology
      HUMF 5874: Human Centered Design to Improve Complex Systems

      If you're interested in education entrepreneurship and/or project management, your electives may include:
      MOT 5002: Leading Technology Innovation
      ENTR 6021: Developing New Ventures
      ASCL 6314: Leading Projects and Teams

      If you're interested in a more generalist but creative approach, your electives may include:
      EPSY 5101: Intelligence and Creativity
      DES 8164: Innovation Theory and Analysis
      WRIT 5112: Information Design: Theory and Practice

      Quote from Shreepriya Dogra, MEd '25

      Annie Schroeder

      “The LT MEd program helped me bridge my technical background with critical, inclusive perspectives on education and technology. It strengthened my commitment to designing learning environments that promote agency, participation, and justice. This foundation continues to guide my PhD research on critical data literacies, computing identity, and ethics in AI.”

      Shreepriya Dogra, MEd '25

      Quote from Megi Shuke, MEd '22

      Annie Schroeder

      “During my two years of master’s in LT, I have been part of an amazing community of students and faculty that truly care about the work that we do. I have learned about the importance of research, I have explored new edtech tools, and I have had discussions that have truly transformed the way I think (and act) about educational issues. The classes and experience gained through the program helped me prepare for a career in the e-learning industry.

      Megi Shuke, MEd '22 STEM E-learning Associate Socratica Foundation

      Quote from Annie Schroeder, MEd '19

      Annie Schroeder

      “The faculty here are the ones writing the books on the topics of technology integration, transformative learning experiences, and distance learning. They challenge us to think creatively and practice what they teach when it comes to teaching best practices.”

      Annie Schroeder, MEd '19 Technology Integrationist Bloomington Public Schools

      Faculty

        Bruna Damiana Heinsfeld Bruna Damiana Heinsfeld

        My research is centered on the critical examination of the intersections between technology, society, and education.

        Image
        Bruna Damiana Heinsfeld faculty profile photo

        Angelica Pazurek Angelica Pazurek

        • Teaching Associate Professor of Learning Technologies
        • she, her, hers
        • 612-625-0320
        • pazur003@umn.edu

        I have a very personal appreciation for the empowering potential of education and am interested in leveraging learning technologies, especially online learning affordances and mobile technologies, to improve access to education and learning…

        Image
        Angelica Pazurek

        Cassie Scharber Cassie Scharber

        • Associate Professor of Learning Technologies, Director of the L+T Collaborative, Bonnie Westby Huebner Chair in Education and Technology
        • she, her, hers
        • 612-625-6607
        • scharber@umn.edu

        I am troubled by the narrow conceptions and practices of literacy and learning that proliferate in schools and current educational inequalities that are rooted in the gendered, racist, and classist histories of U.S. schooling.

        Image
        Cassie Scharber

        George Veletsianos George Veletsianos

        • Professor of Learning Technologies, Bonnie Westby Huebner Chair in Education and Technology
        • he/him/his
        • georgev@umn.edu

        I pursue a socially responsible and critical research agenda focused on responding to complex education problems in online and blended contexts, such as inequitable access, participation divides, and online harassment.

        Image
        George Veletsianos
        Please configure this component to see content.

        Contact

        Please specify content to reference